![]() If your current ship is destroyed, you can load another if available. In this case, you can have up to twelve enemies on the field. You can also call in extra enemies if there are still some in the enemy fleet by tapping the pause icon, then the Next Enemy button. Destroying an enemy will reset the timer. If the timer expires, the next enemy is spawned and the timer resets, until twelve enemies are on the battle field. The duration of the timer depends on level, starting at ninety You are pitted against a series of enemies, each one launched with a timer. You then enter a top-down combat view similar to the Star Control series. In combat, you choose a ship to launch from your hangar. The shape of the modules also comes into play, with components ranging from a single Universal cell size to complicated T, H or + shapes and the like. The ship editor has a cell layout, with different types of cells accepting different types of modules. You have the option to configure the equipment of your loaded ships. As you do so you will fight aliens, encounter traders, even find faction bases that can give you new equipment and ships. You need to explore other star systems on the map. You start at a home base with a store and limited basic equipment, and three combat vessels loaded in the carrier. In Event Horizon you are the commander of an interstellar carrier. Remember to check what links here and the page history before deletion.
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